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SMALL GAMES. BIG JOY. / EST. 2026

Explore 42 puzzles, arcade games, music and illustrated adventures.
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Device & layout

All games support computers. Phone labels help you choose a comfortable layout.

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Tug of War

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YOUR MULTIPLAYER GUIDE

About Tug of War

Tug of War is a quick local contest of repeated taps. Holding the control does not pull continuously, so find a rhythm you can maintain through several rounds. Both players' inputs are counted in the same update, which means equally timed pulls cancel each other. Winning the match takes three rounds rather than one sudden burst of effort.

Your goal: Pull the knot past your winning line and win three rounds in a best-of-five match.

Devices and phone layout

Phone friendlyPhone: Landscape

Computers are supported. Phone orientation is a recommendation; rotation is never required.

Practice against AI or play together. Tap your own half; held keys or long touches do not add repeated pulls.

Tug of War tips

  • Use distinct, steady presses rather than holding the pull control down.
  • Keep your rhythm through the round instead of exhausting it in the first few taps.
  • Watch the knot's movement to see whether your pace is overcoming the other player's pulls.

Common mistakes to avoid

  • Holding a key and expecting operating-system key repeats to count as more pulls.
  • Assuming simultaneous pulls both move the knot rather than cancelling one another.

Questions about Tug of War

Can I practice against the computer?

Yes. Choose AI practice or the default Local two-player mode. The left player presses A; the right player presses L, with on-screen pull buttons also available.

How many rounds make a match?

The first player to win three rounds wins the best-of-five match. Between rounds, the knot returns to the middle.

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Entry costs are shown before you start. Arcade points are separate from in-game scores and resources. Check the available play and continue options on this page.