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SMALL GAMES. BIG JOY. / EST. 2026

Explore 42 puzzles, arcade games, music and illustrated adventures.
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Device & layout

All games support computers. Phone labels help you choose a comfortable layout.

42 games

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A MAZE OF LITTLE JOYS

Dot Maze

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YOUR ARCADE GUIDE

About Dot Maze

Dot Maze turns a maze-clearing route into a timing challenge. Ordinary dots lead you into shared corridors, while power dots briefly change how you can approach enemies. Plan where you want to turn before reaching an intersection, and use the powered window to cross a crowded area rather than spending it on an already quiet corridor.

Your goal: Collect every dot in the maze while preserving your lives.

Devices and phone layout

Phone friendlyPhone: Portrait

Computers are supported. Phone orientation is a recommendation; rotation is never required.

Use the touch direction buttons; the maze and turn timing work best with the whole board visible.

Dot Maze tips

  • Choose the next corridor before the intersection and queue the turn early.
  • Save a nearby power dot for a route where several enemies might block your escape.
  • Check for an exit before following a final dot into a narrow passage.

Common mistakes to avoid

  • Continuing toward an enemy after the five-second power window has expired.
  • Changing direction repeatedly without checking which junction the queued turn will use.

Questions about Dot Maze

What do power dots do?

A power dot gives 50 points and five seconds of power. During that window, catching an enemy gives 100 points; ordinary dots give 10 points.

Why can I press a turn before reaching the junction?

Early direction inputs are queued. The character takes the requested turn at the next intersection where that direction is available.

Try these next

Entry costs are shown before you start. Arcade points are separate from in-game scores and resources. Check the available play and continue options on this page.